Chyron’s PAINT 9.3 calibrates football pitch for accurate 3D telestration - APB+ News

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Chyron’s PAINT 9.3 calibrates football pitch for accurate 3D telestration

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Chyron has brought the first AI-enhanced tools to its illustrated analysis and replay tool for live sports. 

PAINT 9.3 has been equipped with new automatic pitch calibration and automatic player tracking tools for football and American football, two AI algorithms that save operators valuable time in generating top-notch telestrated sports clips, allowing them to focus on creating dynamic narratives around a match.

Ariel Garcia, CEO of Chyron, declared, “PAINT 9.3 represents an industry-first application of AI algorithms to sports replay and telestration, and we’re building great new features and capabilities on the power of these new enhancements.

“Our internal AI development team has been exploring the practical and beneficial applications of AI in the live video production space, and it’s so rewarding to see evidence of the team’s amazing work in this latest PAINT release.”

With PAINT 9.3’s AI-enabled calibration algorithm, an operator with a clip loaded for telestration can now automatically calibrate the dimensions of the football pitch, then begin creating perspective-accurate 3D telestration effects right away. 

PAINT’s new AI-enabled player tracking algorithm can automatically track and determine the path of players in a clip, so operators can quickly bind tracked effects such as spotlights and cursors to any and all players. Users can trigger these features with a single button push in the user interface (UI), or set them to be performed automatically as clips are imported into the system. 

Together, these new AI algorithms support a brand-new functionality — accurate live measurement of the speed and distance of player movement entirely within the PAINT software, without external tracking data.

As a result, operators can now create labels above any and all players to show their speed/distance in real time, said Chyron.

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Chyron’s PAINT 9.3 calibrates football pitch for accurate 3D telestration

Add Your Heading Text Here

Chyron has brought the first AI-enhanced tools to its illustrated analysis and replay tool for live sports. 

PAINT 9.3 has been equipped with new automatic pitch calibration and automatic player tracking tools for football and American football, two AI algorithms that save operators valuable time in generating top-notch telestrated sports clips, allowing them to focus on creating dynamic narratives around a match.

Ariel Garcia, CEO of Chyron, declared, “PAINT 9.3 represents an industry-first application of AI algorithms to sports replay and telestration, and we’re building great new features and capabilities on the power of these new enhancements.

“Our internal AI development team has been exploring the practical and beneficial applications of AI in the live video production space, and it’s so rewarding to see evidence of the team’s amazing work in this latest PAINT release.”

With PAINT 9.3’s AI-enabled calibration algorithm, an operator with a clip loaded for telestration can now automatically calibrate the dimensions of the football pitch, then begin creating perspective-accurate 3D telestration effects right away. 

PAINT’s new AI-enabled player tracking algorithm can automatically track and determine the path of players in a clip, so operators can quickly bind tracked effects such as spotlights and cursors to any and all players. Users can trigger these features with a single button push in the user interface (UI), or set them to be performed automatically as clips are imported into the system. 

Together, these new AI algorithms support a brand-new functionality — accurate live measurement of the speed and distance of player movement entirely within the PAINT software, without external tracking data.

As a result, operators can now create labels above any and all players to show their speed/distance in real time, said Chyron.

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