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AR & VR

APB+

Linius provides key to combat content piracy & fake news

BY LARA TAN  In December 2017, Linius made an announcement on its successful innovation in embedding virtual video with blockchain and the utilisation of smart contract to protect the digital rights of the content.

APB+

Sports fans first in line to reap benefits of 5G

When 5G is successfully rolled out, sports fans will be among the first group of consumers to enjoy the benefits such as more immersive types of entertainment and ‘in-stadium’ experiences.

News & Events

Show offers amazing affordable, SD-HD transition equipment

The big question that confronted exhibitors and visitors during Inter BEE 2018 from November 14 -16 at Makuhari Messe, Tokyo, was: “What Will You Do Next?

Creation

Will Future Group’s Pixotape change virtual production landscape forever?

With the aim to help producers make experiential content available across all media and platforms, The Future Group, a technology and creative services company based in Oslo, Norway, has launched Pixotape, a software suite which the company described “will change the virtual production landscape forever”.

News & Events

2019 a ‘defining tipping point’ for global sports industry

Digital is seen by many decision-makers in the sports industry as a marketing platform rather than a channel for delivering great content and experience, said Frank Arthofer, global head of digital and new business at Formula 1, in a report entitled Show Me the Money: The Commercial Transformation of Global Sports in the Digital Age by Tata Communications.

PREVIEWS & REVIEWS

What’s hot at CES 2019

Opening on January 8, CES 2019 welcomes over 4,500 exhibitors launching transformative technological advancements and innovations to more than 180,000 attendees, including 5G connectivity, artificial intelligence (AI), augmented and virtual reality (AR/VR), smart cities and security, sports and robotics.

VIEWS & INTERVIEWS

Can AR/VR hold the key to a new immersive viewing experience?

Jim O’Neill, Principal Analyst, Ooyala, tells APB why AR/VR have the potential to reshape the viewing experience How will immersive technologies like AR/VR shape the viewing experience?

Creation

Brainstorm invites you into its virtual world

The company will also be highlighting AR at IBC2018 At IBC2018, Brainstorm will be conducting a theatre presentation, where real and virtual worlds will be blended while combining real and virtual objects.

Creation

MR the next immersive reality?

Mixed reality merges both real and virtual worlds into a single experience In recent times, augmented reality (AR) and virtual reality (VR) have emerged as potential tools for content producers to create the ultimate viewing experience.

AI

Harmonic brings ‘bold approach’ to video streaming

The company’s IBC2018 offerings also emphasise the company’s software-centric approach for video delivery The media and broadcast industries are evolving at a rapid pace as operators need to deliver higher quality of experiences, reach more screen types, and increase monetisation.

Creation

Catalyst Media deploys Viz Arena during ICC football tournament

Using Vizrt’s Viz Arena, Catalyst Media is able to deliver localised virtual ads to viewers in specific regions Taking place from July 25-30, the International Champions Cup is a pre-season football tournament that features some of Europe’s biggest clubs.

Distribution

IP opens up a whole new world of OB

BY SOMU PATIL Broadcasters and media organisations are under enormous pressure to ensure their business is able to remain competitive while being agile enough to quickly develop and deploy new services to meet evolving trends.

Creation

Creating photo-realistic AR content

BY MIGUEL CHURRUCA As augmented reality (AR) is becoming a hot topic and is increasingly used in many different shows, the process of how we create and develop such applications becomes more important.

Creation

AJA Video Systems adds support to Unreal Engine 4.20 release

Integration of AJA Video Systems’ KONA 4 and Corvid 44 video cards will enable game developers to create augmented reality (AR) applications for live broadcast Epic Games, a US video game company, has released Unreal Engine 4.

APB+

Surge in OTT traffic highlights importance of CDN infrastructure

For streaming of live events such as the 2018 FIFA World Cup on OTT services, TV delivery networks have to be equipped with a scalable content delivery network (CDN) workflow to manage peaks in their streaming traffic, suggests Edgeware Edgeware has reported that many of its customers have experienced a doubling of their peak CDN streaming traffic on match days during the 2018 FIFA World Cup football tournament.

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